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Old Jun 15, 2006, 01:54 PM // 13:54   #21
Wilds Pathfinder
 
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Join Date: Aug 2005
Location: London, UK
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Yeah, it's a bug. If you infuse near the end of a spike (ie when the person is about to die) the infuse won't register, and you lose life. People are always talking about "unregistering infuses" - gets on my tits
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Old Jun 23, 2006, 07:20 AM // 07:20   #22
Wilds Pathfinder
 
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Or...there could be a new 1337 anti-Infuse skill that no one has seen =O j/k

I've seen it quite a bit myself. I use RoF on myself, nothing happens. Tried it on an ally, nothing. So annoying ><" especially when that one heal could mean the different of life or death in a high-ranked battle.
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Old Jun 23, 2006, 02:55 PM // 14:55   #23
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Yep, confirmed that there is a bug with healing spells in general. Not just infuse, though infuse tends to get a lot of attention due to it showing a quite noticeable drop in health.
The bug itself seems to be very rare but it can affect every and all spells with a healing effect.
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Old Jun 23, 2006, 04:01 PM // 16:01   #24
Krytan Explorer
 
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I only noticed this bug when I started using a sup rune at the start to get Divine boon up and then switch to a minor rune, could this be the reason?
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Old Jun 23, 2006, 04:05 PM // 16:05   #25
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I've never had that bug unless it was combo'd with either an endure/defy pain, demonic flesh, the monk ench (cant think of the name right now), or the ranger spirit dying all of which boosts your health, dropping out leaving the person a walking corpse for up to a minute, with no way to heal back.

It's always wierd to toss breeze on a warrior when endure kicks out and they can take all the damage in the world and all the healing in the world and still drop like a fly after a few seconds or up to a minute. It's been that way though since i started playing gw, so i dunno.
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